The explosive is a package containing focused charge designed to prevent theft of technologically sensitive corporate mining assets of the TriOptimum Corporation. Explosive charges are piggy-backed onto high voltage electrical systems such as satellite communications equipment, and then remotely triggered by radio signals.
They were used by the Hacker to destroy the antenna relays and prevent SHODAN from being uploaded to Earth's network.
To arm the plastique, select a charge from the "MAIN" inventory panel. Use the charge on an external object (double-left-click on the target). The Plastique will detonate after about ten seconds. If you stand too close to the explosion, you’re likely to blow yourself up, even with powerful shields.
If the player drops all of the Plastique - or at least enough that not all the remaining Antenna Relays can be destroyed - into an area that is later rendered inaccessible, the game cannot be progressed. This would be incredibly unlikely for the player to do absent-mindedly.
|System Shock Items|
|Dermal Patches||Medipatch Healing Agent • Staminup Stimulant • Reflex Reaction Aid • Detox Universal Antidote •|
Berserk Combat Booster • Sight Vision Enhancement • Genius Mind-Enhancer
|Hardware Attachments||Biological Systems Monitor • View Control • Sensaround Multi-View Unit • Head-Mounted Lantern •|
Energy/Projectile Shield • Infrared Night Sight Unit • Navigation and Mapping Unit • Multimedia Data Reader •
Turbo Motion Booster System • Jump Jet • Target Identifier • Environmental Protection Suit • System Analyzer
|Tools||First-Aid Kit • Battery Pack • Illudium-Cadmium Battery • Logic Probe • Z-44 Plastique|
|Key Items||Access Cards • Isotope X-22 • Severed Head • Interface Demodulator • Isolinear Chipset|
|Cyberspace Software||Integrity Restorative • Pulser Combat • I.C.E. Drill • Turbo Navigation Booster • Recall Escape • Fake ID • Cybershield • Decoy Evasion • TriOptimum Fun Pack Module|