Welcome to my Wiki, Insect. I am SHODAN.
Look at you visitor, panting and sweating as you read through my articles, how could you possibly hope to help a perfect, immortal Wiki? It's actually not that hard. This Wiki could really use your help. Its articles are sad and broken, and even I cannot write an entire encyclopedia on the System Shock series alone. Simply find an article that needs fixing up and start editing!
About the System Shock Series - System Shock is a first-person action-adventure video game developed by Looking Glass Technologies and published by Origin Systems. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence known as SHODAN. The game has since had re-releases, and a remake (yet to be released).
System Shock 2 is a 1999 first-person action role-playing video game and the sequel to System Shock. The game takes place on board a starship called the Von Braun in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. The game also incorporates role-playing system elements, where the player can develop unique skills and traits, such as hacking and psionic abilities.
System Shock 3 is currently in development.
SHODAN (Sentient Hyper-Optimized Data Access Network) is an artificial intelligence and the main antagonist of the System Shock series. She is voiced by game writer and designer Terri Brosius. ...(Continued)
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