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Welcome to the SHODANPEDIA The System Shock Wiki! Please enjoy your stay here and we hope you stay here and can help us improve this wiki. Thanks!

Welcome to my Wiki, Insect. I am SHODAN.

Look at you visitor, panting and sweating as you read through my articles, how could you possibly hope to help a perfect, immortal Wiki? It's actually not that hard. This Wiki could really use your help. Its articles are sad and broken, and even I cannot write an entire encyclopedia on the System Shock series alone. Simply find an article that needs fixing up and start editing!


About the System Shock Series - System Shock is a first-person action-adventure video game developed by Looking Glass Technologies and published by Origin Systems. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence known as SHODAN. The game has since had re-releases, and a remake (yet to be released).

System Shock 2 is a 1999 first-person action role-playing video game and the sequel to System Shock. The game takes place on board a starship called the Von Braun in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. The game also incorporates role-playing system elements, where the player can develop unique skills and traits, such as hacking and psionic abilities.

System Shock 3 is currently in development.

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SHODAN 1

SHODAN (Sentient Hyper-Optimized Data Access Network) is an artificial intelligence and the main antagonist of the System Shock series. She is voiced by game writer and designer Terri Brosius. ...(Continued)

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The poll was created at 22:19 on April 10, 2018, and so far 23 people voted.

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