Blue Monkeys are the product of surgical and chemical experimentation by the Von Braun's scientists, augmented by the presence of Annelid parasites. While they are genetically ordinary African squirrel monkeys, their latent psionic abilities have been brought to fruition both by the experiments performed on them and by The Many's influence; as such, they are capable of attacking with Cryokinetic blasts with a moderate area-of-effect.
Attributes: Low Hit Points (10), medium damage (Cold / Melee), low attack speed, medium movement speed
Weaknesses: Anti-Personnel Bullets and Shells, incendiary damage
The Monkey is genetically normal, an African squirrel monkey. However, it appears to have been subject to a large number of chemical and surgical procedures, both before and after birth. These procedures have enhanced brain size and connectivity, as well as enhanced the myelination of the central nervous system. The skull of the creature has been surgically removed, presumably both to prevent cranial pressure and to allow quick experimental access.
The neural construction of the creature is similar in nature to psionic human neural structure - the Monkeys are likely to have psionic capability. They are vulnerable to all attacks which affect standard organic creatures.
Monkeys are one of the major pests throughout the game, though their diminutive stature actually hides the fact that they can be quite dangerous in certain situations. While rarely a problem when engaged in close quarters or caught alone due to their low melee damage, when in groups and given enough distance to use their Cryokinesis, they can do a lot more damage. Though it's not worth spending ammo to take them out, you'll be cursing all the while as you try to bash them in melee combat.
- If you close to melee range, both types of monkeys attack with claws and teeth instead, but they do a bit less damage that way than with their psionic attack.
- Because of their small size, Monkeys can be hard to hit, but they're especially difficult to tag with melee weapons. If you do close for melee combat, crouch down to get a better chance of hitting them.
- Researching a Monkey Brain (requires skill 1 and a small amount of Fermium) will give you a damage bonus against all Monkeys.
- Monkeys often carry bags of Chips. You can eat these to gain back a single lost hit point, but they're too bulky to bother carrying around in quantity.
|System Shock 2 Enemies|
|Annelids||Annelid Grub • Annelid Swarm • Annelid Grub Pod • Annelid Swarm Pod • Annelid Toxic Pod • Annelid Arachnid Infant • Annelid Arachnid Adult • Invisible Annelid Arachnid • Psi Reaver • Greater Psi Reaver|
|Half-Annelids||Pipe Hybrid • Shotgun Hybrid • Grenade Hybrid • Monkey • Red Monkey • Rumbler|
|Mechanical||Security Camera • Maintenance Bot • Security Bot • Military Bot • Protocol Droid • Turret • Laser Turret • Missile Turret • Rickenbacker Turret|
|Cyborgs||Cyborg Midwife • Cyborg Assassin|
|Bosses||Brain of The Many • SHODAN|