|First Encounter||Operations Deck|
|Weakness|| Stasis Field Generator|
Imposed Neural Restructuring
|Loot|| 3 Frag Grenades (15%)|
5 Nanites (15%)
Medical Hypo (10%)
Hybrid Organ (5%)
Grenade Hybrids are the toughest Hybrids you'll face, though that's not really saying much. Although Grenade Hybrids can on occasion be dangerous, the damage they do isn't as high as you'd expect, and their attack speed is quite low. On top of that, they tend to need several seconds to attack upon initial contact, and are fairly inaccurate, meaning that they're actually a bit less dangerous than Shotgun Hybrids unless they get the drop on you. Due to the fact that they tend to run away rather than engage in melee, they're best taken out from a distance.
These Hybrids aren't bright enough to stay out of the blast radius themselves, so if you close to melee range, they'll probably kill themselves - but they'll do a lot of damage to you in the process.
- Apparently, they were selected more for their speed than their strength (although for some reason drinkers tend to become Shotgun Hybrids and smokers tend to become Grenade hybrids, while Pipe Hybrids are just caffeine fiends).
- One of their arms appears larger/more muscular than the other. This could indicate they are beginning to change into Rumblers.
|System Shock 2 Enemies|
|Annelids||Grub • Swarm • Grub Egg • Swarm Egg • Toxic Egg • Black Egg • Infant Arachnid • Adult Arachnid • Invisible Arachnid • Psi-Reaver • Greater Psi-Reaver|
|Hybrids||Pipe Hybrid • Shotgun Hybrid • Grenade Hybrid • Blue Monkey • Red Monkey • Rumbler|
|Robotic||Security Camera • Maintenance Robot • Security Robot • Assault Robot • Protocol Droid • Slug Turret • Laser Turret • Blast Turret • Rickenbacker Turret|
|Cyborgs||Cyborg Midwife • Cyborg Assassin • Red Assassin|
|Bosses||Brain of The Many • SHODAN|