Tier Four psionic discipline that temporarily replaces the PsiAmp with an equipped melee weapon which does 10 damage for a duration of 10 seconds per PSI.
- Damage: 18 hit points
- Overhand: 24 hit points (with Smasher OS upgrade)
- Type of Damage: Standard
- Useful for the player who likes hand-to-hand combat.
- Even if you don't normally engage in hand-to-hand combat, this can be combined with Adrenaline Overproduction for amazingly potent damage.
- You can't cast Psi powers while CEE is active. However, switching to another weapon deactivates the power, so you can cancel it at will.
- Just like the Crystal Shard, CEE deals full damage to pure annelids, and appears to deal ×0.75 damage to fully mechanical enemies, making it more well-rounded than either the Wrench or the Mark VI Laser Rapier.