|First Encounter||MedSci Deck|
|Damage Output|| 4|
|Weakness|| Stasis Field Generator|
Imposed Neural Restructuring
|Loot|| Chips (30%)|
The Monkey is genetically normal, an African squirrel monkey. However, it appears to have been subject to a large number of chemical and surgical procedures, both before and after birth. These procedures have enhanced brain size and connectivity, as well as enhanced the myelination of the central nervous system. The skull of the creature has been surgically removed, presumably both to prevent cranial pressure and to allow quick experimental access.
The neural construction of the creature is similar in nature to psionic human neural structure - the Monkeys are likely to have psionic capability. They are vulnerable to all attacks which affect standard organic creatures.
Monkeys are one of the major pests throughout the game, though their diminutive stature actually hides the fact that they can be quite dangerous in certain situations. While rarely a problem when engaged in close quarters or caught alone due to their low melee damage, when in groups and given enough distance to use their Cryokinesis, they can do a lot more damage. Though it's not worth spending ammo to take them out, you'll be cursing all the while as you try to bash them in melee combat.
- If you close to melee range, both types of monkeys attack with claws and teeth instead, but they do a bit less damage that way than with their psionic attack.
- Because of their small size, Monkeys can be hard to hit, but they're especially difficult to tag with melee weapons. If you do close for melee combat, crouch down to get a better chance of hitting them.
- Researching a Monkey Brain (requires skill 1 and a small amount of Fermium) will give you a damage bonus against all Monkeys.
- Monkeys often carry bags of Chips. You can eat these to gain back a single lost hit point, but they're too bulky to bother carrying around in quantity.
- In the audio logs the monkeys are referred to as chimpanzees, even though the research report says they are African squirrel monkeys.
|System Shock 2 Enemies|
|Annelids||Grub • Swarm • Grub Egg • Swarm Egg • Toxic Egg • Black Egg • Infant Arachnid • Adult Arachnid • Invisible Arachnid • Psi-Reaver • Greater Psi-Reaver|
|Hybrids||Pipe Hybrid • Shotgun Hybrid • Grenade Hybrid • Blue Monkey • Red Monkey • Rumbler|
|Robotic||Security Camera • Maintenance Robot • Security Robot • Assault Robot • Protocol Droid • Slug Turret • Laser Turret • Blast Turret • Rickenbacker Turret|
|Cyborgs||Cyborg Midwife • Cyborg Assassin • Red Assassin|
|Bosses||Brain of The Many • SHODAN|